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Animations from 3DS Max not playing
Hello, so i create a humanoid in 3ds max with a basic animation and when i import it to unity i can see the animation bottom right, but it doesnt work in-game. The asses has an animator component but not an animation component. What to do?
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What sort of animation is it you are trying to make work? (Idle, Walk, Run, Jump, etc)
I started with jump, but in the end i only moved one arm to just see if it works, but nothing.