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Cube and create 200 Rigidbody 200 traps his problem
Main Camera, Light, Plane and Rigidbody with the cube 256 ..
Checked, the first moment cube falling to the ground and run the Profiler. Physics.Simulate 98% until the check is rising very slowly.
Greatly on my computer, the CPU usage is 40% or so of the climb, but Unity's very slow.
Physics project in many places, this makes not remember the test due to the setback, he's cute.
Is there a way to solve this problem?
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