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Question by
xiewneqi · Oct 31, 2013 at 03:28 AM ·
cameraprojection
How do I get a curvilinear projection like 'Subway Surfers' does
Hi everyone, how could I implement a curvilinear projection like the game 'Subway surfers' shows bellow? I tried using FishEye effect but it seemd very strange no matter what parameters I choosed.
curvilinear projection.png
(30.7 kB)
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Answer by sethuraj · Oct 31, 2013 at 06:42 AM
Can be done with a vertex shader that offset the position of vertices in a quadratic curve fashion based on camera distance.
Its explained here - http://answers.unity3d.com/questions/288835/how-to-make-plane-look-curved.html
@sethurj, thank you for the reply. The reference you posted gives me a good help!
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