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Question by
Sash7KO · Nov 30, 2012 at 04:46 PM ·
iostransparencybloomlensrender to texture
Why does camera with bloom effect renders transparent background on iPad
Hi, i have a strange issue with BloomAndLensFlare effect. I use orthographic camera to render text with bloom effect to a texture. Then I display this texture in main camera. It works perfectly inside the editor, but when i build it and run on my iPad there is solid blue background behind my text. The issue has appeared after I transfered to Unity 3.5 from 3.4. Can you help me solve this issue? Thanks
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