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Question by
captainkrisu · Apr 21, 2015 at 06:42 AM ·
physicsrigidbodymeshmeshcolliderconvex
Rigidbody and convex mesh collider
I'm experimenting with some spaceships, I downloaded this nice cool spaceship from Asset Store.
As you can see, mesh is convex. But that doesn't work. I have to have mesh non-convex, but its not supported in Unity 5 anymore. The Shielding doesn't work without non-convex mesh.
Ship has rigidbody of mass 100.
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Answer by Cherno · Apr 21, 2015 at 07:54 AM
Give the ship object multiple convex colliders.
I did, you can see 'Rotator' has its own, and 'Plane002'.