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Terrain generation at runtime?
Is it possible to have a game where when you run around it generates the terrain as you go? Like every time you go to a new terrain it generates terrains all around it so you constantly have new places to go?
Answer by e-bonneville · Apr 05, 2011 at 07:11 PM
It's called Minecraft. :)
If you mean a Unity implementation, check out this thread on the forums.
Thanks for the link! I was thinking of $$anonymous$$ecraft when I wrote this post, one wuick question though, in unity how could you only render certain faces of the cubes? (ie like the faces touching air)
The thread link I provided you goes through that in detail; however, here's a link to the specific page in which this topic is discussed: http://forum.unity3d.com/threads/63149-After-playing-$$anonymous$$ecraft.../page3?highlight=playing+$$anonymous$$ecraft