Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Chris12345 · Jan 04, 2013 at 10:41 PM · rotationtransformlookat

Simple Script Problem

Hello, i would like this script to follow the rotation of the Target, just not only the position. What do i need to add? Also it needs to only rotate on 2 axis only.

 using UnityEngine;
 using System.Collections;
 
 public class CamerFollow2 : MonoBehaviour {
 
     public Transform Target;
     void LateUpdate () 
     {
     transform.position = new Vector3(Target.position.x, transform.position.y, Target.position.z);
     }
 }
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Mr.Z · Jan 04, 2013 at 10:43 PM

Check this out: http://docs.unity3d.com/Documentation/ScriptReference/Transform.Rotate.html

As the documentation says, the parameters are: Rotate (xAngle : float, yAngle : float, zAngle : float, relativeTo : Space = Space.Self). If you do not want to rotate in a specific angle, just set the parameter to 0.

 using UnityEngine;
 using System.Collections;
 
 public class CamerFollow2 : MonoBehaviour {
 
     public Transform Target;
     void LateUpdate () 
     {
     transform.position = new Vector3(Target.position.x, transform.position.y, Target.position.z);
     transform.rotate = (Target.eulerAngles.x, Target.eulerAngles.y, Target.eulerAngles.z); //I belive? not too sure tbh
     }
 }
Comment
Add comment · Show 13 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Chris12345 · Jan 04, 2013 at 10:47 PM 0
Share

yes but how would i add it in my script, so it follows the Targets Rotation? Like Look-at.

avatar image Chris12345 · Jan 04, 2013 at 10:50 PM 0
Share

also how can i only have it rotate along 2 axis only?

avatar image Chris12345 · Jan 04, 2013 at 11:00 PM 0
Share

so would it be transform.rotate = (transform.rotate.x, Target.rotate.y, Target.rotate.z);

avatar image Lovrenc · Jan 04, 2013 at 11:02 PM 0
Share

What will you rotate to when "so called stalker" is allways inside the target..

avatar image Chris12345 · Jan 04, 2013 at 11:09 PM 0
Share

can you show me what is should look like.

Show more comments

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

LookAt Translation Not Sticking 1 Answer

Lock rotation axis? 4 Answers

Joint Transform Rotation in Unity? 0 Answers

transform.LookAt issue 1 Answer

How do I get GameObjects to look at me? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges