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Question by paco morales · Feb 02, 2013 at 06:19 AM · guibuttonsvar

Assigning two variables ?

Hi everyone,

I'm trying to make three GUI buttons. I want to hit one button and disables the other two and vice versa.

I'm using the variables "emble" and "bate" in order to enable and disable the buttons,

Now I have problems trying to get working my function "function tool(){" so I can enable or disables the other two.

thanks in advance for your help.

Please take a look to my function Tool

     function tool(){
     if(bate == true && emble == true){
     bate == false && emble == false;
     yield WaitForSeconds (2.5);
     bate == true && emble == true;
     }
     }
      


Please take a look to the script,

     var Skin_battery : GUISkin;
     var Skin_Disassemble : GUISkin;
     var beep : AudioClip;
 
     var bate  = true;
     var emble = true;
    
     
     private function GetABooleanValue(): boolean{
      
     if(bate == false && emble == false){
     return true;
     }else{ if(bate == false && emble == true){
     return false;
     }else{ 
     if(bate == true && emble == false){
     return false;
     }else{
     return true;
     }
     }
     } 
     } 
 
     //GUI BUTTONS///////////////////////////
 
     function OnGUI (){
 
  
     //TOOL//////////////////////////////////
      
     GUI.enabled = bate;
     GUI.skin = Skin_tool;
     if (GUI.Button(Rect(870,345,80,80),"")){
     disassemble();
     }
  
      
     //BATTERY///////////////////////////////
      
     GUI.enabled = emble;
     GUI.skin = Skin_battery;
     if (GUI.Button(Rect(870,470,80,39),"")){
     battery();
      
     }
      
     //DISASSEMBLE///////////////////////////
 
     GUI.enabled = GetABooleanValue();
     GUI.skin = Skin_Disassemble;
     if (GUI.Button(Rect(870,512,80,80),"")){
     tool();           
     }
     } 
  
      
     //FUNCTIONS//////////////////////////////////////
      
     function battery(){
     if(bate == true){
     bate = false;
     yield WaitForSeconds (2.5); 
     bate =true;     
     }
     }
    
 
     function disassemble(){
     if(emble == true){
     emble = false;
     yield WaitForSeconds (2.5);   
     emble = true;
     }
     }
  
 
     function tool(){
     if(bate == true && emble == true){
     bate == false && emble == false;
     yield WaitForSeconds (2.5);
     bate == true && emble == true;
     }
     }
      
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Answer by FL · Feb 03, 2013 at 12:23 AM

 boolean button1 = true;
 boolean button2 = true;
 boolean button3 = true;

 function OnGUI (){
     if (button1 && GUI.Button(Rect(870,100,80,80),"")){
        button1=true;
        button2=false;
        button3=false;
     }
     if (button2 && GUI.Button(Rect(870,300,80,80),"")){
        button1=false;
        button2=true;
        button3=false;
     }
     if (button3 && GUI.Button(Rect(870,500,80,80),"")){
        button1=false;
        button2=false;
        button3=true;
     }
 }
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avatar image paco morales · Feb 03, 2013 at 04:23 AM 0
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FL, Thanks works Perfectly :) Thanks again!

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