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Question by C4sh · May 16, 2012 at 01:25 PM · rigidbodycharactercontrollerforceenemies

Enemies movement

What is the best way of moving my enemies? - A CharacterController - A RigidBody and applying forces to this Rigidbody - moving them with transform.position

I've tried with CharacterController but had problems so far when I made my enemies had to follow the Player's character and with transform.position it's not so realistic. I wonder what is the usual way of doing this.

Thanks!

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Answer by Berenger · May 16, 2012 at 03:51 PM

It depends of your needs. Character controller is usefull if you need to know from where a direction came from, if you need to climb steps and other stuff. I find it rather heavy personally. If a rigidbody is enough, then go for a rigidbody. There is scripts using them on the wiki.

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