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Question by superventure · Sep 20, 2016 at 03:17 PM · arrayslistsstrings

reference the name of each texture in a texture list as a string array for PlayerPrefsX.SetStringArray

gp refers to var accessories : List.<Textures>; in another script. I'm trying to reference each name of the textures in the list with PlayerPrefsX.SetStringArray

Ive tried

  #pragma downcast
     import System.Collections.Generic;
     
     if(gp.accessories.Count > 0) 
          
     PlayerPrefsX.SetStringArray("7LineUp" + i + "Cosplays", gp.accessories.ToArray() as String[]);  
        PlayerPrefsX.SetStringArray("7LineUp" + i + "Cosplays", gp.accessories.ToBuilltIn(String));  
        PlayerPrefsX.SetStringArray("7LineUp" + i + "Cosplays", gp.accessories.ToArray(typeof(String));

  

 and each do not work at all. I write in js. What am I doing wrong? Thanks



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