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How to modify the Default-Material ?
When I create a cube in scene view. The new cube is attached with a Default-Material. And the Default-Material use a Standard Shader.
I overwrited the Standard shader, so when I create a new Material in project view, the new material will use my overwrited shader. But when I create cube in scene view, the Default-Material on the new created cube still use the Standard shader ( not the one I overwrited ).
The way I overwite Standard shader is creating a new shader with name Standard in project view. Can any one help me? I would appreciate it very much.
Answer by Oskadddd · Jan 22, 2021 at 11:25 AM
I don't really get why you would want to modify the Default material, but you can create a new material press the settings icon on top of the inspector and "Copy material properties". Then go to an object that has a default material applied, scroll down to material and press the same settings icon above and just "Paste material properties".
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