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Question by nevo · Oct 28, 2013 at 01:21 AM · javascripthealthbar

GUI Texture change width script. javascript

Im trying 2 hours to create script which change width of gui texture and i dont know how to do this. Somone help me with that... Please. texture is named 'healthbar' and tagged a 'bar'

and this is script:

 #pragma strict
 
     var MaxHealth = 100;
     var Health : int;
     var newInset : Rect = new Rect(50, 50, 100, 100);
 
     
     
 
 function bar ()
 {
     if(Health - 10)
         {
         Gameobject.FindGameObjectWithTag("bar").GetComponent(GUITexture);
         guiTexture.pixelInset = Rect (-524.4, 334.5, 250, 64);
         }
 }
 
 function Start ()
 {
     Health = MaxHealth;
 }
 
 function ApplyDammage (TheDammage : int)
 {
     Health -= TheDammage;
     
     if(Health <= 0)
     {
         Dead();
     }
 }
 
 function Dead()
 {
     Debug.Log("Player Died");
 }
 
 function RespawnStats ()
 {
     Health = MaxHealth;
 }
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avatar image nevo · Oct 28, 2013 at 01:38 AM 0
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i have other idea i wanna add texture to GUI Box because if i change resolution my GUI texture is moving( in point of fact its the same place but resolution is changing), anyway. This is script of my Box GUI. Help me with adding texture .

     var currentHealth : float = 100;
     var maxHealth : int = 100;
     
     
     var barLength = 500.0;
     
     private var ch$$anonymous$$otor : Character$$anonymous$$otor;
     
     
     function Start()
     {
         barLength = Screen.width / 8;
         ch$$anonymous$$otor = GetComponent(Character$$anonymous$$otor);
     }
 
     
     function OnGUI()
     {

         GUI.Box(new Rect(140, 66, 350, 25), currentHealth.ToString("0") + "/" + maxHealth);   
    
     }
     
     function AdjustCurrentHealth (adj)
     {
         currentHealth += adj;
         
         if(currentHealth >= maxHealth)
         {
             currentHealth = maxHealth;
         }
         
         if(currentHealth <= 0)
         {
             currentHealth = 0;
         }
     }
    

bump.

avatar image Graham-Dunnett ♦♦ · Oct 28, 2013 at 06:54 PM 0
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I've no idea how your code is supposed to work. The code example at http://docs.unity3d.com/Documentation/ScriptReference/GUITexture-pixelInset.html does show how you can control the size in pixels of the GUI Texture.

avatar image nevo · Oct 28, 2013 at 07:33 PM 0
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yea nice now i can resize texture that not exist, please help me with add texture to gui box :x

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