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what is wrong with this online FPS script(not done) ?
I'm trying to make a online Fps so i look at a toturial on youtube (here is the video) i have done just the same has him but when i was going to test it when he did (26:00 in the video) i got a error, can someonehelp me? Here is the script:
using UnityEngine;
using System.collections;
using System. collections.Generic;
public class MultiPlayerManager : MonoBehaviour
{
public static MultiPlayerManager instance;
public string PlayerName;
private string MatchName = "";
private int MatchMaxusers = 32;
public List <MPPlayer> PlayerList = new List<MPPlayer>();
void start()
{
instance = this;
}
public void StartServer(string servername,int maxuser)
{
MatchName = servername;
MatchMaxUsers = maxusers;
Network.InitializeServer(MatchMaxusers, 2550, false);
Network.InitializeSecurity();
}
void OnServerInitialized()
{
Server_PlayerJoinRequest("",Network.player);
}
void OnConnectedToServer()
{
NetworkView.RPC("PlayerJoinRequest", RPCMode.Server, "", Network,player);
}
void OnPlayerDisconnected(NetworkPlayer id)
{
NetworkView.RPC("Client_RemovePlayer",RPCMode.All, id);
}
[RPC]
void Server_PlayerJoinRequest(string playername, NetworkPlayer view)
{
NetworkView.RPC("Client_AddPlayerToList",RPCMode.All, playername, view);
}
[RPC]
void Client_AddPlayerToList(string playername, NetworkPlayer view)
{
MPPlayer tempplayer = new MPPlayer();
tempplayer.playername = playername;
tempplayer.Playernetwork = view;
PlayerList.Add(templayer);
}
[RPC]
void Client_RemovePlayer(NetworkPlayer view)
{
MPPlayer temppl = null;
foreach(MPPlayer pl in PlayerList)
{
if (pl.PlayerNetwork = view)
{
temppl = pl;
}
if(temppl != null)
{
PlayerList.Remove(temppl);
}
}
}
public class MPPlayer
{
public string PlayerName="";
public NetworkPlayer PlayerNetwork;
}
that is the scritp, unity says: "assets/Scripts/MultiPlayerManager.cs(2,14): error CS0234: The type or namespace name `collections' does not exist in the namespace `System'. Are you missing an assembly reference?"
i'm new to making games so i do not know what is wrong here.
Answer by speedything · Oct 08, 2012 at 02:06 PM
The problem is right at the top. You have put,
using UnityEngine;
using System.collections;
using System. collections.Generic;
Change this to
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
The capitalisation is important, as is the removal of the space on the last line.
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