- Home /
The question is answered, right answer was accepted
Object passes through some walls?
Hi I was starting to use unity again after about a year of using something else and I ran into a problem where the player was only colliding with certain sides of an object. For example it would only collide with the left or right side of a cube but on the other side of the walls the player would go through.
I'm using a capsule collider and rigid body for the player and a box collider for the box.
What am I doing wrong?
For static objects like scenery use a mesh collider and mark the object as 'static'
Answer by mkjrfan · Oct 26, 2013 at 07:15 PM
Actually I realized what I did wrong was that I checked the constraints on the x,y,z axis on the ridgebody. Thank you for your help!
I converted to answer so you could accept it :D
Strange bug : In Questions list the box is still blue, not green!
I closed after it was accepted :D Proper odd. Ah well another one for the bug list :P
Follow this Question
Related Questions
How to make camera position relative to a specific target. 1 Answer
Collisions causing Rigidbody to go Haywire and move randomly. 1 Answer
Player object falling through game environment, collision not detected with ground 0 Answers
Moving a Simple Ball [Main Player!] inside a tunnel without gravity! 1 Answer