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Question by Pria · Jun 28, 2010 at 09:25 AM · rotationrigidbodyforce

Stop a rotating plane using external force

I have a plane which rotates using rigidbody.MoveRotation(). I want the rotation to slow down and ultimately stop after a certain time.

On the screen I want to show that the Plane stopped rotating because it kept hitting another object.

How can I do this? Please help.

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Answer by StephanK · Jun 28, 2010 at 09:29 AM

You can adjust the rigidbody's angular drag. This will slow down and ultimately stop the rotation of your object. I don't know what you mean with your second question. How to print something to the screen?

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avatar image Pria · Jun 28, 2010 at 09:33 AM 0
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I dont want to print anything on the screen. I meant that on screen it should look like the plane stopped moving because of the other object.

I should adjust the angular drag in script?

avatar image Pria · Jun 28, 2010 at 10:02 AM 0
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$$anonymous$$y object is kinematic...the angular drag is not working :(

avatar image StephanK · Jun 28, 2010 at 10:40 AM 0
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If you are using the example code for $$anonymous$$oveRotation() just decrease eulerAngleVelocity. You can use a Coroutine and Vector3.Lerp for that.

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