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Question by namekaw · Mar 10, 2013 at 07:17 PM · c#destroyguibuttonhealth

If health = 0, show a GUI.button C#

I want to know the lines of script to add on in order that when the player health = 0 or is destroyed, a GUIbutton is shown. I have tried to do this but it does not work. Here are the exerpts from my script- Thanks,

void Update(){

     health += Input.GetAxisRaw("Horizontal");
     if (health < 0){ 
         health = 0;
         destroy = true;
         Destroy();

}

void Destroy(){

     if(GUI.Button(new Rect(100, 100, 100, 100),"Level Complete")){
             Application.LoadLevel(1);
         }
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Answer by namekaw · Apr 19, 2013 at 07:54 PM

Did this and worked (did not use Destroy()):

void OnGUI() {

if(destroy == true){

GUI.Box(new Rect(400,150,500,300), "Level Complete!");

if(GUI.Button(new Rect(100,100,80,80),"Next level")){

Application.LoadLevel(1); } }

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Answer by DaveA · Mar 10, 2013 at 07:48 PM

The code would be the same in both languages. Just paste your js code into your c# class. Except instead of function OnGUI() it's void OnGUI()

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