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How to make weapon follow player arm when player model has been merged into one mesh?
What other common methods, besides parenting the weapon to the hand, are used for having weapons follow hands? I used blender and skeletons can only be attached to single objects so i merged it.
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              Answer by instruct9r · Feb 11, 2015 at 09:06 PM
Use the hand joints position. Or parent the weapon under the hand joint
Yes. Or use the bone's position and assign it to the weapon. But if he won't drop it, then just parent it to the bone.
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