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List of C# scripting definitions
Hello everyone.
I'm in need of some assistance with scripting, I understand the concept of it all, but the thing I don't understand is the definition of each word or their function. I've looked online for their meanings but so far, no luck.
To cut to the chase, I need to know what the words mean. Like "Float", "List", "Transform" etc
I know there's probably loads, but I only need the ones that are most commonly used and are incredibly basic, just so I can get the basic idea.
If another scripting system, like Java, is easier to use than C# or is at least more beginner friendly, can anyone name that scripting system and a list of the basic functions, please :D
If this questions been asked before, I apologise in advance.
Thanks all :)
But Java and C# have virtually the same syntax... C# has a few more features, and of course comes with the whole .net thing. It's essentially microsoft's ripoff of Java.
I sort of agree that JavaScript is much more user friendly for beginners in scripting for Unity. The reason is it basically take care of so many things for you automatically. In C#, you will need to be more specific or you keep getting into problem with casting.
If you want to do more advance work, C# is sometime quite unavoidable. So, sometime along the way, you will have to touch on C#. I guess we all have to go thru the hard way to learn.
Answer by gfr · Oct 31, 2011 at 07:20 AM
For Unity-specific classes check out the reference. For C# & .Net, check out C# tutorials etc.
Unitys version of Javascript can be seen as easier to dive in... but that's a matter of opinion i guess. Keywords for Javascript can be found here, tutorials are found easily enough by searching for them.
Thanks for your reply, I'll play around with both of them for a while to see which one I'm more comfortable with.
Again, thanks for your help ^^
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