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               Question by 
               beardedranga · Jun 06, 2019 at 08:28 AM · 
                editorprefabsavingsource-controlperforce  
              
 
              Perforce Save Project checks out random prefabs
Everytime I save project and sometimes when I simply open a drop down of a prefab within Unity 2019.1.5f1 it seems like I get random prefabs marked as dirty which are then checked out. Does anyone know why it does this?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                