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is 5 rigidbodies using joints more expensive than 1 rigibody with 5 colliders?
just curious about this. I was thinking of something that would require a lot of objects stuck together, and I was curious if it would make a notable difference to have, say 100 rigidbodies stuck together using joints when compared to one rigidbody with 100 colliders as children.
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Answer by meat5000 · Oct 23, 2013 at 05:12 PM
I imagine more rigidbodies to be far more expensive than more colliders, unless those colliders used OnCollisionStay() a lot.
alright, that's what I guessed, just wanted to check with the pros.
I guess even only using fixed joints with the rigidbodies wouldn't make a difference?
Joints are more expensive than rigidbodies I think.
$$anonymous$$ay be worth getting a second opinion on this :)