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Blender Vertex colors issue
Hi, I have done vertex paint for one of my models. After vertex paint, I baked the texture, but it spoiled the model. I tried the same method on primitive shapes(cubes, cylinder) and a human model. For primitive shapes, it is working good. But on complex models it is not working properly.Anybody there to help, i had found the some tutorials on web. The procedure is almost same, but i am not getting proper output. Am i missing anything? Below is the result.
Everything looks correct apart from the head, and the artifacts it's producing make me think it's to do with your UVs. $$anonymous$$ake sure that your model's head is UV unwrapped cleanly, leaving some padding space around the UVs to make sure they blend correctly.
@Namey5 Thank you for the reply. I have done smart UV. So there is no problem with UV. Also i had removed doubles. I am not understanding where the issue is
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