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Question by Tyler 2 · Nov 27, 2010 at 07:40 AM · ifcondition

Multiple function conditions?

Is there any easy way to set up multiple conditions for a function to be called? The only way I have been able to rig was this: (any cleaner way)?

function Update () {
    if( Input.GetButtonDown( "Fire1" ) ) 
      {if (Bomb >= 1){
        Instantiate(particlePrefab, transform.position, transform.rotation);
        Bomb-=1;}}
}
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Answer by duck · Nov 27, 2010 at 08:09 AM

Yes, you can use the "Or" and "And" operators, which are || and &&. For example, the above situation can be implemented using "And" (&&). In this situation, *both conditions must be true for the enclosed code to get executed:

if ( Input.GetButtonDown( "Fire1" ) && bomb > 0 ) {
    Instantiate(particlePrefab, transform.position, transform.rotation);
    bomb -= 1;        
}

You would use "Or" (||) in situations where you want your code to execute in the case of either condition being true, for example:

if ( collider.tag == "Spikes" || collider.tag == "Lava" ) {
    KillPlayer();
}
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