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Check if specific camera sees object
Hi community
how can I check if a specific camera sees an object? I already read about Renderer.isVisible but the Unity documentation says "the scene view cameras will also cause this value to be true". So if the object is enabled it's always true, isn't it? I need to check if it's seen by a SPECIFIC camera. Can you help me please?
The documentation says that the scene view camera will cause it to be true when running in the editor. That suggests to me that if you were to compile the game that it would no longer be the case.
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