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Question by williampigmeu · Jul 28, 2012 at 02:17 AM · cameraplayerobjectfpsvisible

Make object visible only for camera "X"

Well, I have 2 cameras in my scene, "A" is the FPS camera, and "B" is the Minimap Camera, I have a player model, that is attached to the FPS Character Controller, and I want to make it visible only for Minimap Camera, how can I do this?

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Answer by Tocaro · Jul 28, 2012 at 02:23 AM

Select the camera in question and check out culling masks. So if you want camera A to not see the model then you put the model in it's own layer and deselect that layer on camera A.

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avatar image williampigmeu · Jul 28, 2012 at 02:57 AM 0
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Oh, sorry, thank you, I changed the Culling $$anonymous$$ask settings.

avatar image Tocaro · Jul 28, 2012 at 03:53 AM 0
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No need to say sorry :), glad to help.

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