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This question was closed Feb 24, 2014 at 11:51 AM by Benproductions1 for the following reason:

Asking for scripts

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Question by TheKingDweeb · Sep 24, 2013 at 08:35 PM · blenderboopython

BOO in Unity vs. Python in Blender

I use Blender most often, but my school's game Dev. class uses Unity, and I only know some little things in Unity. I know a bit of python, and since I heard BOO is basically Python, i was wondering what are the main differences and similarities. EX: This is my Python Script for Movement:

 import bge
 
      def main():
 
      cont = bge.logic.getCurrentController()
 
      player = cont.owner
 
      keyboard = bge.logic.keyboard
 
     if bge.logic.KX_INPUT_ACTIVE == keyboard.events[bge.events.WKEY]:
 
         player.applyMovement ([0.0, 0.07, 0.0], True)    
 
 main()

what would this be in BOO?

Thanks!

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avatar image Benproductions1 · Feb 24, 2014 at 11:51 AM 0
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Unless you have some magical python interpreter that reads your $$anonymous$$d for indentation levels of code, what you posted cannot possibly run. Also this website is not there as a service for lazy people to do their work for them. Learn Boo and you can convert that code yourself. We're not doing it for you!

There are many differences between the Blender game engine and the Unity game engine, so there is also no direct comparison between the two.

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