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Sprite always infront of camera.
I need a help with sprites always centered on my camera view. I'm using NGUI to create a sprite sheet and I have all my animations working. The problem at which I'm running into is that the sprite itself is always at the center of the camera view. I added a script where it makes the sprite move and looking at the scene view I see that sprite and the move and everything yet when I look into the game view the sprite is still in the center. How can I resolve this problem?
Is the camera attached to your sprite? Or is there a script attached to the camera, making it follow the sprite?
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