- Home /
Cannot Cast Shadow
I have created a Directional Light with there settings:
Location:0,0,0-- Direction:50,330,0-- Color:White-- Intensity:0.5-- Cookie Size:10-- Shadow Type:Hard Shadow-- Strength:1-- Resolution:Use Quality Settings-- Bias:0.05-- Draw Halo:False-- Render Mode:Auto-- Culling Mask:Everything-- Lightmapping:Auto--
How can I cast shadow of a 3d object on terrain or another object?
I found an error console: !IsNormalized(normal,0.001f) UnityEditor.DockArea:OnGUI() I can cast shadow with point light and spot light. There is problem in directional light
There is a problem in casting shadow with directional light.
I can cast shadow with other lights.
Answer by ejpaari · Oct 21, 2013 at 06:59 AM
Make sure you have checked "Cast Shadows" and "Receive Shadows" on the Mesh Renderer of the objects.
Yes I have already checked them. But not working on terrain and other objects.Look the walls of maze cannot cast shadow on terrain and also on other walls.
Your answer
![](https://koobas.hobune.stream/wayback/20220613120301im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
How can I make an object cast a shadow only on certain objects? 0 Answers
I need help creating a map i'm getting a dark shadow on it 1 Answer
Shadow not adjacent to the object 0 Answers
Shadows are not being cast on terrain using lightmapping 2 Answers
How to make terrain trees receive shadow 2 Answers