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Question by mpintar · Oct 21, 2011 at 07:34 PM · shadershaderslightmaplightmappingswap

Blending between 2 lightmaps

Im trying to blend between two already baked lightmaps using Beast. Our scenario is that we have to blend between Night and Day lighting. Currently we are just swapping lightmaps through code.

I started looking but I couldn't really find a shader or anyone that has been doing this yet. Also is it possible to access the baked lightmap texture from a shader?

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avatar image Chaosgod_Esper · Dec 26, 2015 at 12:19 PM 0
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would be interested, too. I want to blend between 12 lightmaps - all 2 ingame hours to simulate daytime.

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