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Blue screen after IOS Build,Blue Screen after IOS Build
Hello. I am in need of some help/direction. I am trying to build and deploy a 2D game to an iPad. I have no issues at all until after the build and it's on the iPad. One scene always gives me a blue screen instead of showing the content. I have tried deleting the scene and creating a new one, it still doesn't work. All of the scenes are added to the build. I don't know what I'm missing. Any help would be greatly appreciated!,Hello, I'm looking for some help/direction. I am attempting to deploy a 2D game to an iPad. The game plays fine until after I build and deploy. The problem I am having is that on particular scene shows a blue screen every time I build. I have tried deleting the scene and creating a new one. I am adding all the scenes to the build. It's only this one scene. Any help would be greatly appreciated!
Answer by kreaturian · Apr 11, 2019 at 06:30 AM
On the assumption that the blue screen is the skybox, the problem would lie on the camera. Make sure you are using the correct camera, that the camera is actually in the correct position, that the culling mask on the camera has all of the layers that you want shown ticked and that the resolution of the game view is the same resolution as the iPad.
Thanks $$anonymous$$reaturian for your answer! I did check all of that. It all is in order. The weird thing about this is that if I use another png or jpeg in place of the one I am using, everything builds and plays correctly. I have even tried to reimport as well as build a similar new image and reimport. It continues to build incorrectly. Again, using another image works. Any idea of what would cause that?