Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Kag359six · Jul 01, 2011 at 02:21 PM · textureexport3dsmaxmodelsinvisible

Importing max models WITH textures

for some reason when i export a model that is textured using UVW's from max to unity, the materials do not show up. this happens even with an already made model of a woman from 3d artist cd's. Does anybody know what i can do to export my house model into unity so that the textures are still on?

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by Tim.Holman · Jul 01, 2011 at 02:25 PM

What you wanna do is export it as a .FBX. This will allow you to import the model with any materials and even animation.

Comment
Add comment · Show 5 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Kag359six · Jul 01, 2011 at 02:58 PM 0
Share

i always export in fbx, for some reason it still won't show my textures.

avatar image Tim.Holman · Jul 01, 2011 at 03:10 PM 0
Share

Is it importing the .fbm folder?

avatar image Kag359six · Jul 01, 2011 at 03:12 PM 0
Share

whats a .fbm folder?

avatar image Tim.Holman · Jul 01, 2011 at 03:22 PM 1
Share

the .fbm folder is the folder that contains all your textures and materials for the given model. When you import a model with materials as a .fbx, the .fbm folder should automatically appear in your project. If you can't find this folder, at least you found your problem!

avatar image Kag359six · Jul 01, 2011 at 03:28 PM 0
Share

you are right! thanks! for some reason it only worked when i added a "UVW $$anonymous$$apping Add" modifier, then the fbm folder showed up in unity.

avatar image
0

Answer by Leonidax · Jul 01, 2011 at 03:41 PM

Hi I had the same problem, we have our 3d models in max files and in 3d Max we use the Gamebryo Shader which is not recognized by Unity... what I experienced when I imported max files was that Unity imports the mesh and creates a default material for it, so I had to reasignate the textures to those material in Unity... I also used AssetPostprocessor to add my animation sequences and scale factors.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

4 People are following this question.

avatar image avatar image avatar image avatar image

Related Questions

3ds Max Multi-Sub object Material - Unity. Not all Materials are Exporting into .Mat files. 0 Answers

How can I export 3d model from unity3d file? 3 Answers

Importing 3D max models with texture 0 Answers

Why Blender's FBX must reassign texture but 3ds Max's FBX don't? 0 Answers

How to export FBX from 3dsMax to Unity3d with texturs applied to materials? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges