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Light render issue at distance
Hello,
I'm not really sure how to describe this issue, but if you look at the images below. The first image showing a model with lights on inside, but the second I walk backwards only slightly and then the lights turn off. I'm not sure if this is a rendering issue. In short, only when I'm in certain range of the lights do I see them on.
I've tried enabling disabling fog, increase / decreasing clipping on the main camera, increasing the quality settings in the player section. I've also tried increase the amount of pixel lights rendered.
I have one directional light in the scene, and two spot / point lights within the cabin.
I'm not really sure what to try? Maybe someone can offer a simple suggestion.
screen1.jpg
(167.6 kB)
screen2.jpg
(165.5 kB)
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