Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This post has been wikified, any user with enough reputation can edit it.
avatar image
0
Question by murkantilism · Jul 30, 2012 at 04:23 AM · nullreferenceexceptiontargetting

Enemy Targetting/Player Attack Problem

I have two scripts, playerAttack.cs and Targetting.cs

playerAttack handles the player doing damage to an enemy target, and Targetting handles cycling through an array of potential targets. They both work fine independently, however trying to set the current target variable in the playerAttack script equal to the selected target variable in the Targetting script has been a problem for me. Can someone enlighten me on how I can set the curTarget to the selectedTarget in the playerAttack script?

This first script was successful in setting the curTarget equal to the selectedTarget, but threw an error:

NullReferenceException: Object reference not set to an instance of an object playerAttack

public class playerAttack : MonoBehaviour { // The player's current current target public GameObject curTarget;

    // Update is called once per frame
    void Update () {
        GameObject go = GameObject.Find ("pc");
        Targetting tg = go.GetComponent();
        curTarget = tg.selectedTarget.gameObject;
    }

This second script is my failed attempt at setting an instance of the object to get rid of the above error, perhaps this is where I need help?

public class playerAttack : MonoBehaviour { // The player's current current target public GameObject curTarget;

    // Update is called once per frame
    void Update () {
         GameObject goT = GameObject.Find ("pc");
         Targetting tg = goT.GetComponent();        
     
         GameObject go = Instantiate(
                         goT,
                         goT.transform.position, 
                         Quaternion.identity) 
                                         as GameObject;
     
          curTarget = tg.selectedTarget().gameObject;
    }</pre></code>

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

What is wrong with my script? 1 Answer

NullReferenceException!! Please Give a Hand 0 Answers

Missing Reference after null Check 4 Answers

Name-fetching script working but with error. 1 Answer

Null reference exception on Screenpointtoray (Multiplayer) 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges