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Enable and object after disable
Hello everyone,
I've been having a bit of a problem with enabling an object after I disable it. Here's the script I've been using:
var timer = 5.0; var respawnTimer = 3.0;
function Start() { TimedFunction (); }
function Update() { Invoke ("TimedFunction", timer); }
function TimedFunction() { renderer.enabled = false; yield WaitForSeconds (respawnTimer); renderer.enabled = true; print ("OK"); }
It prints "OK", but the object doesn't disable. If I take the yield out of the script, then the object only disables and doesn't come back. Any suggestions?
Thank you for your help.
Jeremiah
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