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Question by
t.beauchemin · May 29, 2014 at 10:32 PM ·
animationanimatormecanim
Animation Events and Mecanim
Hi all, Is there a way to use "Animation Events" to change the value of a function (an integer for exemple) so that Mecanim change it's state. Let's say I create a simple trigger (int) in Animator to change from "state 1" to "state 2". Can a "Event Keyframe" have access to that "Mecanim Value" ?
Thanks all :)
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