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RigitBody and BoxCollider don't affect the object
Hi, I'm new to unity, and after 5 years of programming in as3, java and php, unity's GUI stuff seems a bit strange to me so far. I've got a the problem, which I'm completely stuck with. As you can see in this screenshot, I've added an empty game object into my car, and attached BoxCollider and RigitBody to it. As I suppose the car should fall to the ground when I launch the game, but nothing happens. The car just hang in the air and doesn't wanna fall down. What am I missing?
Answer by CaseyRyan · Jun 09, 2014 at 10:22 AM
I found what the problem was. I had to add RigitBody to the car itself, not the GameObject inside it. Everything works now
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