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Question by
btiger · Nov 04, 2010 at 09:54 AM ·
shadowbakebakedlightingwrong
Why I got these white wave edges in baked Lightmap?
Why I get these white wave edges after baking Light Map, and I can't see it in Photoshop. Is there any setting wrong I made in Unity?
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Answer by Chris 20 · Dec 23, 2010 at 04:50 PM
It might be that your lightmap UV's are wrong? Try reimporting the mesh with Generate UV's checked in the mesh importer.
Hi,thanks for your reply.I think it's problem of graphic card, when I copy this project to another more powerful PC which have a better graphic card, the wave edge disappeared.