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Question by
Omir · Mar 03, 2013 at 09:06 PM ·
pluginbuildpipelinemultiplatform
Multiplatform Toolkit ! Help
Hi ! People , I imported Multiplatform toolkit into my empty project and i started getting these error , any help will be appreciated , thank you
[CODE]Assets/MultiPlatformToolSuite/Editor/Build Scripts/BuildProcess.cs(279,53): error CS0103: The name `iOSTargetPlatform' does not exist in the current context
Assets/MultiPlatformToolSuite/Editor/Build Scripts/BuildProcess.cs(279,36): error CS0117: `UnityEditor.PlayerSettings.iOS' does not contain a definition for `targetPlatform'
Assets/MultiPlatformToolSuite/Editor/Build Scripts/BuildProcess.cs(322,53): error CS0103: The name `iOSTargetPlatform' does not exist in the current context
Assets/MultiPlatformToolSuite/Editor/Build Scripts/BuildProcess.cs(322,36): error CS0117: `UnityEditor.PlayerSettings.iOS' does not contain a definition for `targetPlatform'
Assets/MultiPlatformToolSuite/Editor/Build Scripts/BuildProcess.cs(350,57): error CS0103: The name `AndroidTargetGraphics' does not exist in the current context
Assets/MultiPlatformToolSuite/Editor/Build Scripts/BuildProcess.cs(350,40): error CS0117: `UnityEditor.PlayerSettings.Android' does not contain a definition for `targetGraphics'
[/CODE]
[B]All Errors are in Buildprocess.cs script and For Information Purposes I am on Windows PC [/B]
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