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Answer by save · Apr 04, 2012 at 08:32 PM
Use a raycast towards the object that should trigger the door, then alter a boolean or execute a function which opens the door.
private var open : boolean = false;
function AlterDoor () {
open = !open;
if (open) {
Animation.Play("Open");
} else {
Animation.Play("Close");
}
}
Answer by Meltdown · Apr 04, 2012 at 07:30 PM
Look up triggers.
Activate the trigger via scripting.
If you have no idea how to do that.. I'd suggest doing some tutorials and scripting tutorials.
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