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             Myth for the following reason: 
             
 
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               Question by 
               Myth · Oct 13, 2013 at 02:55 AM · 
                c#networkingconnectionhost  
              
 
              how to find out if player hosted game
Sounds like a stupid question, but... I have no idea how to find out. Looking for C# to find out if a player has hosted or connected to a game.
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              Answer by Pecek · Oct 13, 2013 at 07:16 AM
I think the simplest way to do this is to use a value which stores the player's id - obviously only set it when it is empty, so only the first joined player can be stored.
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