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Any asset to help me load device specific art assets?
Hi,
I want to port a simple game to Unity and was wondering if I can, preferably via an asset, load device specific art assets. For example, in Retina devices I would just load sprites that have a custom suffix.
Thanks.
Can you give any more information? A more detailed explanation of what you want?
No idea if you can load assets on mobiles, but can't you just check http://docs.unity3d.com/Documentation/ScriptReference/SystemInfo.html to find out some specific device info?
What I want to achieve is to have 3 different version of my art assets, 1x, 2x and 4x and based on the resolution of the device my game runs on, it would automatically load respective assets.
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