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Question by EntertainmentForge · Aug 29, 2017 at 05:41 AM · textassetsbug report

Text Mesh Pro Bug in Editor: MissingMethodException:

Hey guys,

I updated unity to 2017.1, and updated newest text mesh pro version (released on august 10) and I got this bug each time I click on object with Text Mesh Pro script.

MissingMethodException: Method not found: 'UnityEditor.MaterialEditor.BeginAnimatedCheck'. TMPro.EditorUtilities.TMP_BaseShaderGUI.DoColor (System.String name, System.String label) TMPro.EditorUtilities.TMP_SDFShaderGUI.DoFacePanel () TMPro.EditorUtilities.TMP_SDFShaderGUI.DoGUI () TMPro.EditorUtilities.TMP_BaseShaderGUI.OnGUI (UnityEditor.MaterialEditor materialEditor, UnityEditor.MaterialProperty[] properties) UnityEditor.MaterialEditor.PropertiesGUI () (at C:/buildslave/unity/build/Editor/Mono/Inspector/MaterialEditor.cs:1459) UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

I even made new project to double check if bug is not somehow connected to my project. And there it is in new empty project as well. Anyone had this issue and found a solution?

Thanks!

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Answer by hexagonius · Aug 29, 2017 at 07:52 AM

That's nothing you can fix, the creators of TextMesh Pro have to. Or unity themself:

https://issuetracker.unity3d.com/issues/beginanimatedcheck-api-changes-breaks-backward-compatibility

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