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Question by
ahmafi · Jun 09, 2020 at 08:56 PM ·
collisioncollidercharactercontroller
How does unity character controller work?
How does the unity character controller component internally handle collisions? And how can I make a similar behavior? It seems it's using the capsule collider, but If I use a capsule collider then I should use a kinematic rigid body as well so it doesn't collide properly then. Also using raycasts seems to be not precise!
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