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Question by andrewk321 · Apr 07, 2012 at 07:13 AM · error

Could not preload global game manager #0

hello i just got done makeing my intro menu and 1st level and i went to publish for windows 64bit OS and i keep getting this error "Could not preload global game manager #0" it worked just fine untill i updated to 3.5 what does it mean and how do i fix it?

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avatar image Kleptomaniac · Apr 07, 2012 at 07:25 AM 0
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Have a look here.

avatar image andrewk321 · Apr 08, 2012 at 12:18 AM 0
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iv tried all of those and none seemed to work.

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Answer by Mickman · May 20, 2012 at 04:06 PM

yup I have the same issue:
Failed to initialize player . Could not preload global game manager #0

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Answer by drjordanmathew · Nov 18, 2012 at 01:31 AM

Do you have a cracked version because that is the most common reason for this error

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Answer by DeathTechScream · Sep 28, 2013 at 07:31 PM

I have the same problem, I don't know why anyone would have a cracked version of unity when unity is free. Make money off of it and buy the full version... Onto the problem, I have a specific error and it only started happening when I updated to 4.2.1f4,

"You are trying to import an asset which contains a global game manager. This is not allowed."

I am trying to import unitycar 2.0 and for some reason it wont import "Global" which contains all the inputs for unitycar, if anyone knows how to fix this, I would be very grateful. Thank you in advance, JLSGraphic.

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avatar image tmalbran · Jul 27, 2015 at 01:35 PM 0
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DeathTechScream, I'm having the same problem. Did you find a solution? Thanks!

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