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Question by
simplyRubbish · Mar 13, 2011 at 11:18 PM ·
raycastcollidermeshraycasthit
RaycastHit not working for Mesh Collider
I'm using a mesh collider for all the buildings in my terrain and RaycastHits are not working. Is there something I should be aware of when doing that I'm forgetting?
Thanks.
Comment
They all have mesh colliders assigned without rigidbodies. The projectiles I'm shooting are using sphere colliders so the two should collide right?