- Home /
Accelerating Time Dramatically
I need to accelerate time to approx one hour passing per second (see the time manipulation in Frontier Elite 2). I can accelerate time by setting Time.timeScale to 99, which allows approx one minute to pass in one second. Apparently, I can't push Time.timeScale above 99.
Is this a hard limit? It seems so.
Any suggested work arounds? I'm wondering if I should set the default timescale to be 0.1 rather than 1 and modify all my velocities & accelerations to be 10x normal to that a timescale of 99 is equivalent to 999.
Anyone dealt with this issue already?
Thanks.
save - That seems like a good alternative. I'll bear that in $$anonymous$$d.
Answer by save · Apr 13, 2012 at 08:40 AM
I think this might be a wrong or nevertheless a difficult approach. I'm thinking you could have a speed modifier for every moving object instead. That way you handle your own time and can go into extreme speeds. Would that be suiting your needs?
Your answer
Follow this Question
Related Questions
Javascript Timescale Problem 0 Answers
Accurate timing while using timeScale. 1 Answer
"Slowing time" in area 1 Answer
Time.time explanation. 1 Answer
Unable to change Time.timeScale 2 Answers