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Question by donaldleowjj · Oct 06, 2014 at 02:34 PM · c#opengl

GL Lines With Textures

So currently I have a line drawn with GL Lines in my Unity script. I have completely no idea on how to render the line with a texture.

I'm drawing the line in 2D.

Any help is appreciated. Codes are even more so. :D

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Answer by unimechanic · Oct 07, 2014 at 04:31 PM

You could use the Line Renderer:

http://docs.unity3d.com/Manual/class-LineRenderer.html

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avatar image donaldleowjj · Oct 07, 2014 at 04:38 PM 0
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The texture stretches for that one...so I'm looking for a way to render the lines without stretching the texture, it's more of duplicating the texture as it goes.

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