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Question by beattonick 4 · Mar 09, 2011 at 02:36 AM · gameobjectdestroy

object does not destroy

i made this script but the object is not destroyed when the hp = 0 or -. i dont know whats i did wrong and i hope tha you can help me.

here is my script :

var hitPoints = 100; var bulletDamage = 100;

function OnCollisionEnter(coll:Collision){
if(coll.gameObject.tag=="bullet") { hitPoints -= bulletDamage; }

if (hitPoints <=0){ Destroy(gameObject); } }

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avatar image DaveA · Mar 09, 2011 at 02:38 AM 0
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Have you verified (using debugger or Debug.Log) that hitPoints does reach 0?

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Answer by AngryOldMan · Mar 09, 2011 at 02:43 AM

var hitPoints = 100; var bulletDamage = 100;

function OnCollisionEnter(coll:Collision) {
if(coll.gameObject.tag=="bullet") { hitPoints -= bulletDamage; if (hitPoints <=0) { Destroy(gameObject); } } }

it was right you just have to reaarange some stuff. a possibly more accurate method of doing it would be

function OnCollisionEnter(coll:Collision) { if(coll.gameObject.tag=="bullet") { hitPoints -= bulletDamage; } }

function Update () { if (hitPoints <= 0) { Destroy(gameObject); } }

try to keep your scripting neat and these kind of mistake will be easier for you to spot.

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