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Tree Colliders not working
I have prefabs with trees that have capsule colliders, when placed individually they work and I am not able to walk through them, but when I import them into the terrain component and mass place them, the colliders no longer work, any idea on why and how to fix?
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Answer by Tamaleh · May 15, 2014 at 01:15 AM
The problem was I had too many trees on my terrain (I had a 3000 x 3000 terrain with 200,000+ trees that my computer could handle) but it instead caused the PhysX
engine to crash, disabling tree colliders.