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Question by Ochreous · Oct 09, 2013 at 07:00 AM · c#blackscreenqualitysettings

C# QualitySettings.antiAliasing Black Screen

Hi everyone, I'm having a problem with controlling QualitySettings.antiAliasing. I've tied it to a horizontal slider but for some reason when I use the slider the screen goes black. Any ideas what is wrong?

     public int antiAliasingInt;    
     
     antiAliasingInt = Mathf.RoundToInt(GUILayout.HorizontalSlider(antiAliasingInt, 0, 8,GUILayout.Width(150), GUILayout.Height(35)));
     QualitySettings.antiAliasing = Mathf.RoundToInt(antiAliasingInt);
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Answer by clunk47 · Oct 09, 2013 at 04:44 PM

 using UnityEngine;
 using System.Collections;
 
 public class Example : MonoBehaviour 
 {
     public int[] antiAliasingInt;
     int slider;
     
     void Awake()
     {
         antiAliasingInt = new int[]{2, 4, 6, 8};
     }
     
     void Update()
     {
         foreach(int i in antiAliasingInt)
         {
             if(slider == i)
                 QualitySettings.antiAliasing = i;
         }
     }
     
     void OnGUI()
     {
         slider = (int)GUILayout.HorizontalSlider(slider, 0, 8,GUILayout.Width(150), GUILayout.Height(35));
     }
 }
 
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