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'TerrainData' does not denote a valid type
when I built Bootcamp demo for Android on Unity 3.3. There are following compile errors:
Assets/Scripts/birds/SeagullFlightPath.js(27,27): BCE0018: The name 'TerrainData' does not denote a valid type ('not found').
Assets/Scripts/cutscenes/StartCutscene.js(46,23): BCE0018: The name 'Terrain' does not denote a valid type ('not found').
Assets/Scripts/cutscenes/StartCutscene.js(46,63): BCE0018: The name 'Terrain' does not denote a valid type ('not found').
Assets/Scripts/cutscenes/StartCutscene.js(98,23): BCE0018: The name 'Terrain' does not denote a valid type ('not found').
Assets/Scripts/cutscenes/StartCutscene.js(98,63): BCE0018: The name 'Terrain' does not denote a valid type ('not found').
Assets/Scripts/huds/GameQualitySettings.js(91,34): BCE0018: The name 'Terrain' does not denote a valid type ('not found').
Assets/Scripts/misc/streaming/StreamingController.js(436,65): BCE0018: The name 'Terrain' does not denote a valid type ('not found').
Assets/Scripts/misc/streaming/StreamingController.js(599,57): BCE0018: The name 'Terrain' does not denote a valid type ('not found').
Why 'TerrainData' and 'Terrain' type are not recognized? How can I fix it ?
Thanks for help.
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